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Ancient history.

Goals, Strategies and Tactics

posted on 2/11/10 by Michael Koppelman

The three words in the title above are well-understood but often misused. When it comes to business and the web specifically, there is a lot of confusion about these three little words and how they relate. Let me try to clear it up.

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From sIFR to Typekit

posted on 2/15/10 by Rett Martin

On January 28, we stopped using sIFR to replace headings on the Clockwork site. Instead, we moved to Typekit. For you web type geeks out there, here are a few of the reasons why we changed as well as some comparisons between the typefaces.

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Dell Succumbs to Vendor Lock-in

posted on 2/19/10 by Ben Beuchler

I really like Dell servers.  They're well-engineered and sold at an unbeatable price point.  Custom-configured servers ship within a week of the order.  I don't cringe before calling their support line.  And perhaps most important, their hardware is based on industry standards, so if I need a CPU, RAM, or HD in a hurry I can run down the street and pick something up.

Until now.

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Interactive Testing, Part 3 - Security

posted on 2/22/10 by Dave Dohmeier and Meghan Wilker

If you engineered a bridge you wouldn't leave the guardrails off and hope nobody goes near the edges; engineering security for software is the same. But while valuable and important, security is a difficult thing for many clients (or potential clients) to analyze, and a fairly thankless task for an interactive company to do well.

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Less, but better

posted on 2/24/10 by Chuck Hermes

The single overarching principle in any design project in any discipline is to "give the people what they want". See how German industrial designer Dieter Rams can influence the sites that we design.

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