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Game Night!

|  posted on 1/12/12 by Lloyd Dalton

Every few months, we have a Clockwork game night.   These are not formally planned events.   We play board games and eat fancy pizza.  Sometimes people play Rock Band or other cooperative video games, but it's mostly about tabletop action.

Many Clockworkers have young kids, so we show kid-friendly films to keep them hypnotized.  Or we just let them run amok in the office.

For our December game night, we had ping-pong!   I guess having table tennis in the office is a cool thing that cool companies do.  Clockwork is not cool in that way.  

But for one magical night, we experienced a taste of what it's like to play table tennis in the office.

We also played Kids Dungeon Adventure.

We learned about this game about a year ago, and wondered if it was worth the $6 cost.  I mean that's literally a six of dollars.  For a couple .pdf files of instructions?!

So we tried it out, and it was so awesome.  It's worth the $6.   You can take that to the bank.   The bank will endorse our endorsement, because banks are in the business of knowing how many dollars things are worth.

There were four players (3 kids and the storyteller).  This particular adventure was food-themed.   The party of adventurers explored the dungeon of tasty treats, questing for two mystical ingredients.

The dungeon was made from wooden railroad tracks and a few colored blocks.

Before starting their journey, the each hero got to choose a special weapon:

  • The mighty spatula
  • The collander of victory
  • The battle ladle

These special weapons could be used once per monster encounter.  Using a special weapon meant the hero could roll a D12.   Otherwise, a regular D6.

As the heroes explored the dungeon, they discovered it was chock-full of monsters!  They battled cave bugs, baby dragons, octopi, fire-breathing frogs, scurvy pirates, and other enemies.  Happily, most of the monsters were guarding treasures of gold and food items (food can be eaten to recover life points).

During monster encounters, little wooden hearts were used to keep track of life points. 

At one point, the heroes triggered a rolling-ball trap.  A marble was rolled down the dungeon hall.  It dead-centered one of the heroes, who lost a life point.

The heroes noticed an blocked-off area of the dungeon, and spent a few turns attacking walls and searching for hidden switches.  No luck.  A bit later, they discovered a glowing yellow portal, which transported them into the inaccessible area.

It was boss fight time.

The boss was a giant wind-up cobra snake, who rolled two D6 dice.   After a brutal fight, he died a death.  A mystical ingredient was revealed - the legendary milkshake!

The dungeon had a second parallel boss monster in a different area.   Now that the heroes understood the portal mechanic, they headed straight for the other boss and dispatched him.   The cupcakes of antioch were theirs!

Victory!

Kids dungeon adventure is entirely fun.   According to one of the players: "Holy crap, where can you buy this game?"

About Lloyd
Lloyd is a Developer at Clockwork. In a past life he was a mainframe engineer, scoutmaster, and the squarest square in squaresville. Currently he's a dad of kids, and the king of lunch.
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